CoplayDev
unity-mcpUnity MCP is a bridge between AI assistants (Claude, Copilot, local LLMs) and the Unity Editor via Model Context Protocol, enabling developers to...
113 repositories found
CoplayDev
unity-mcpUnity MCP is a bridge between AI assistants (Claude, Copilot, local LLMs) and the Unity Editor via Model Context Protocol, enabling developers to...
htdt
godogenGodogen is an autonomous game development system that generates complete, playable games for Godot 4, Bevy, and Babylon.js from natural-language...
IvanMurzak
Unity-MCPUnity-MCP is a Model Context Protocol server and integration framework that bridges AI assistants (Claude, Gemini, Copilot, etc.) with Unity game...
playcanvas
editorPlayCanvas Editor is a browser-based visual editor for creating WebGL, WebGPU, and WebXR applications without requiring local installation. It serves...
Yuan-ManX
ai-game-devtoolsAI Game DevTools is a curated resource hub and repository index for AI-powered game development tools, covering LLMs, world models, agents, code...
gmh5225
awesome-game-securityawesome-game-security is a curated collection of resources, tools, and research on game security topics including anti-cheat systems, reverse...
jrouwe
JoltPhysicsJolt Physics is a multi-threaded rigid body physics and collision detection library written in C++ designed for games and VR applications. It...
huxingyi
dust3dDust3D is a cross-platform 3D modeling application designed for creating low-poly 3D models optimized for video games and 3D printing. It serves...
ihhub
fheroes2fheroes2 is a faithful open-source recreation of the Heroes of Might and Magic II game engine, written from scratch in C++ to run on modern...
avianphysics
avianAvian is an ECS-driven physics engine for the Bevy game engine, supporting both 2D and 3D simulations built natively for Bevy rather than wrapping...
DanielSWolf
rhubarb-lip-syncRhubarb Lip Sync is a command-line tool that automatically generates 2D mouth animation data from voice recordings by analyzing audio and recognizing...
TrenchBroom
TrenchBroomTrenchBroom is a modern cross-platform level editor for Quake-engine based games, supporting multiple game formats (Quake, Quake 2, Quake 3, Hexen 2,...
Hugo-Dz
spritefusion-pixel-snapperPixel Snapper is a specialized image-processing tool that snaps pixels to a perfect grid, primarily designed to fix inconsistent pixel art generated...
TeamHypersomnia
HypersomniaHypersomnia is a multiplayer top-down shooter built from scratch in C++ without a game engine, playable in browsers and on Windows, Linux, and macOS....
Donchitos
Claude-Code-Game-StudiosClaude Code Game Studios transforms a single Claude Code session into a structured game development studio with 49 specialized AI agents, 73 workflow...
Orama-Interactive
PixeloramaPixelorama is an open-source pixel art editor and animation tool built on the Godot Engine, enabling users to create sprites, tiles, animations, and...
4ian
GDevelopGDevelop is a no-code, open-source game engine for building 2D, 3D, and multiplayer games targeting mobile, desktop, and web platforms. It serves...
Unvanquished
UnvanquishedUnvanquished is a free, open-source FPS/RTS hybrid game built on the Daemon engine, continuing the legacy of Tremulous with decades of active...
nCine
nCinenCine is a cross-platform 2D game engine written in C++11 with optional Lua scripting, emphasizing performance and supporting Linux, macOS, Windows,...
tomlooman
ActionRoguelikeProject Orion is a co-op action roguelike sample game built in Unreal Engine 5 and C++, designed to teach advanced game development techniques while...
itchio
itchitch is a desktop application for downloading, managing, and launching games from itch.io, built with Electron and React. It serves indie game...
godot-rust
gdextgdext is a Rust binding library for Godot 4, enabling developers to write game logic and plugins in Rust instead of GDScript while maintaining type...
ferrumc-rs
ferrumcFerrumC is a Minecraft server implementation written in Rust that targets version 1.21.8 and emphasizes multithreading, performance, and memory...
nem0
LumixEngineLumix Engine is a 3D C++ game engine built with data-oriented design principles, offering an integrated editor and entity-component-system...
mapeditor
tiledTiled is a general-purpose tile map editor designed specifically for tile-based game development (RPGs, platformers, etc.), enabling creation of...
kaplayjs
kaplayKAPLAY is a 2D game library for JavaScript and TypeScript designed with an emphasis on developer experience and ease of use. It serves game...
playcanvas
enginePlayCanvas is an open-source, browser-based 3D game engine built on WebGL2 and WebGPU, with support for WebXR, glTF, and 3D Gaussian Splatting. It is...
godotengine
godot-docsThe official source documentation for Godot Engine, maintained as reStructuredText markup built with Sphinx. It serves game developers, engine users,...
EmbarkStudios
quilkinQuilkin is a specialized UDP proxy written in Rust designed specifically for large-scale multiplayer dedicated game server deployments, providing...
ellisonleao
magictoolsMagictools is a curated, community-driven collection of game development resources organized by category (graphics, audio, engines, learning...
Showing 30 of 113
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