SanderMertens
flecsFlecs is a high-performance Entity Component System (ECS) library for C and C++ designed for building games and simulations with millions of...
3 repositories found
SanderMertens
flecsFlecs is a high-performance Entity Component System (ECS) library for C and C++ designed for building games and simulations with millions of...
KaijuEngine
kaijuKaiju is a 2D/3D game engine written in Go with Vulkan backend, featuring a built-in editor, multi-platform support (Windows, Linux, macOS, Android),...
GameFoundry
B3DFrameworkB3D Framework is a modern C++17 library for building high-performance real-time graphical applications, targeting game engines and games with an...
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