CoplayDev
unity-mcpUnity MCP is a bridge between AI assistants (Claude, Copilot, local LLMs) and the Unity Editor via Model Context Protocol, enabling developers to...
100 repositories found
CoplayDev
unity-mcpUnity MCP is a bridge between AI assistants (Claude, Copilot, local LLMs) and the Unity Editor via Model Context Protocol, enabling developers to...
iamlukethedev
Claw3DClaw3D is a self-hosted 3D virtual office visualization layer that displays AI agents collaborating in real time, allowing users to watch automation...
IvanMurzak
Unity-MCPUnity-MCP is a Model Context Protocol server and integration framework that bridges AI assistants (Claude, Gemini, Copilot, etc.) with Unity game...
playcanvas
editorPlayCanvas Editor is a browser-based visual editor for creating WebGL, WebGPU, and WebXR applications without requiring local installation. It serves...
cBournhonesque
lightyearLightyear is a networking library for building server-authoritative multiplayer games in Bevy, offering transport-agnostic backends (UDP,...
avianphysics
avianAvian is an ECS-driven physics engine for the Bevy game engine, supporting both 2D and 3D simulations built natively for Bevy rather than wrapping...
wolfpld
tracyTracy is a real-time, nanosecond-resolution profiler designed for games and performance-critical applications, supporting CPU, GPU, memory, and lock...
Hugo-Dz
spritefusion-pixel-snapperPixel Snapper is a specialized image-processing tool that snaps pixels to a perfect grid, primarily designed to fix inconsistent pixel art generated...
TeamHypersomnia
HypersomniaHypersomnia is a multiplayer top-down shooter built from scratch in C++ without a game engine, playable in browsers and on Windows, Linux, and macOS....
Donchitos
Claude-Code-Game-StudiosClaude Code Game Studios transforms a single Claude Code session into a structured game development studio with 49 specialized AI agents, 73 workflow...
ezEngine
ezEngineezEngine is an open-source C++ game engine emphasizing modularity and a solid foundation for game development and custom engine building. It serves...
MothCocoon
FlowGraphFlowGraph is a node-based event editor plugin for Unreal Engine designed specifically for scripting game flow and narrative logic, offering an...
Orama-Interactive
PixeloramaPixelorama is an open-source pixel art editor and animation tool built on the Godot Engine, enabling users to create sprites, tiles, animations, and...
4ian
GDevelopGDevelop is a no-code, open-source game engine for building 2D, 3D, and multiplayer games targeting mobile, desktop, and web platforms. It serves...
OGRECave
ogreOGRE is a mature, modular C++ rendering engine that abstracts Vulkan, Direct3D, and OpenGL for cross-platform 3D graphics development, complemented...
nCine
nCinenCine is a cross-platform 2D game engine written in C++11 with optional Lua scripting, emphasizing performance and supporting Linux, macOS, Windows,...
godot-rust
gdextgdext is a Rust binding library for Godot 4, enabling developers to write game logic and plugins in Rust instead of GDScript while maintaining type...
Pumpkin-MC
PumpkinPumpkin is a high-performance Minecraft server implementation written in Rust, designed to offer fast, efficient, and customizable hosting for both...
game1024
OpenSpeedyOpenSpeedy is an open-source game speed modifier for Windows that enables users to adjust game execution speed without kernel-level modifications,...
Siv3D
OpenSiv3DSiv3D is a C++20 framework for creative coding that enables developers to build 2D/3D games, media art, visualizers, and simulators with...
ikemen-engine
Ikemen-GOIkemen GO is an open-source fighting game engine written in Go that provides backwards-compatible support for M.U.G.E.N resources while expanding the...
playcanvas
enginePlayCanvas is an open-source, browser-based 3D game engine built on WebGL2 and WebGPU, with support for WebXR, glTF, and 3D Gaussian Splatting. It is...
godotengine
godot-docsThe official source documentation for Godot Engine, maintained as reStructuredText markup built with Sphinx. It serves game developers, engine users,...
djeedai
bevy_hanabiBevy Hanabi is a GPU-accelerated particle system plugin for the Bevy game engine, designed to produce visual effects (VFX) with minimal CPU overhead....
ash-rs
ashAsh is a lightweight Vulkan API wrapper for Rust that prioritizes true API fidelity without compromises while adding type safety and convenience...
Facepunch
sbox-publics&box is a modern game engine built on Valve's Source 2 and .NET, providing an intuitive editor for game development. It serves developers who want...
ellisonleao
magictoolsMagictools is a curated, community-driven collection of game development resources organized by category (graphics, audio, engines, learning...
godotengine
godotGodot Engine is a free, open-source, MIT-licensed 2D and 3D game engine targeting game developers who want to build and export games to desktop...
raysan5
raylibraylib is a C library for game development and graphical applications, designed to be simple and dependency-free with support across Windows, Linux,...
heroiclabs
nakamaNakama is a scalable open-source game backend server providing multiplayer, matchmaking, leaderboards, chat, and social features. It serves game...
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