selkies-project
selkiesSelkies is an open-source WebRTC-based remote desktop streaming platform optimized for low-latency GPU-accelerated Linux environments, designed for...
64 repositories found
selkies-project
selkiesSelkies is an open-source WebRTC-based remote desktop streaming platform optimized for low-latency GPU-accelerated Linux environments, designed for...
lemonade-sdk
lemonadeLemonade is a local AI server that runs optimized LLMs on user GPUs and NPUs (particularly AMD Ryzen AI and Radeon), providing OpenAI-compatible APIs...
Rust-GPU
rust-gpurust-gpu enables writing GPU shaders in Rust by compiling to SPIR-V, targeting graphics and compute workloads across Vulkan and other GPU APIs. It...
zaps166
QMPlay2QMPlay2 is a cross-platform video and audio player built with Qt that supports FFmpeg-based codec playback, hardware acceleration, and specialized...
OGRECave
ogre-nextOGRE-Next is a specialized 3D graphics rendering engine optimized for high-performance, data-oriented rendering on projects requiring many on-screen...
stenzek
duckstationDuckStation is a high-performance PlayStation 1 emulator targeting x86-64 and ARM architectures (AArch32/AArch64/RV64), emphasizing accuracy and...
KhronosGroup
KTX-SoftwareKTX-Software is the official Khronos library and toolkit for reading and writing KTX texture container files compatible with OpenGL, Vulkan, and...
Shaderc is a collection of tools and libraries for compiling GLSL and HLSL shaders to SPIR-V bytecode for Vulkan applications. It serves graphics...
OGRECave
ogreOGRE is a mature, modular C++ rendering engine that abstracts Vulkan, Direct3D, and OpenGL for cross-platform 3D graphics development, complemented...
zeux
niagaraNiagara is a Vulkan renderer implemented from scratch without third-party Vulkan-specific code, designed to experiment with modern GPU rendering...
LWJGL
lwjgl3LWJGL is a Java library providing cross-platform, high-performance bindings to native graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing...
Minecraft-Radiance
RadianceRadiance is a Minecraft mod that replaces the vanilla OpenGL renderer with a Vulkan C++ backend supporting hardware-accelerated ray tracing, DLSS,...
withcatai
node-llama-cppnode-llama-cpp provides Node.js bindings for running large language models locally using llama.cpp, with support for GPU acceleration (Metal, CUDA,...
doitsujin
dxvkDXVK is a Vulkan-based translation layer that implements Direct3D 8/9/10/11 APIs, enabling Windows games and applications to run on Linux through...
PancakeTAS
lsfg-vklsfg-vk is a Vulkan layer for Linux that implements Lossless Scaling's frame generation algorithm, enabling additional frame interpolation for Vulkan...
charles-lunarg
vk-bootstrapvk-bootstrap is a C++ utility library that simplifies Vulkan initialization by automating tedious boilerplate tasks like instance creation, physical...
ash-rs
ashAsh is a lightweight Vulkan API wrapper for Rust that prioritizes true API fidelity without compromises while adding type safety and convenience...
KhronosGroup
Vulkan-ValidationLayersVulkan Validation Layers (VVL) is a Khronos-maintained debugging tool that validates GPU application code against the Vulkan API specification,...
axmolengine
axmolAxmol Engine is a C++20 multi-platform 2D game engine forked from Cocos2d-x v4.0, supporting desktop, Xbox (UWP), WebAssembly, and mobile platforms....
flightlessmango
MangoHudMangoHud is a Vulkan and OpenGL overlay that displays real-time performance metrics (FPS, temperatures, CPU/GPU load) on Linux systems. It serves...
shadps4-emu
shadPS4shadPS4 is a PlayStation 4 emulator for Windows, Linux, macOS, and FreeBSD written in C++. It serves hobbyists and emulation enthusiasts who want to...
baldurk
renderdocRenderDoc is a frame-capture-based graphics debugger for debugging graphics applications using Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES on...
Try
OpenGothicOpenGothic is an open-source re-implementation of Gothic 2: Night of the Raven that enables the classic RPG to run on modern systems (Windows, Linux,...
godlikepanos
anki-3d-engineAnKi 3D Engine is a cross-platform game engine supporting Linux, Windows, and Android with Vulkan and DirectX 12 rendering backends. It targets game...
gfx-rs
wgpuwgpu is a cross-platform, safe, pure-Rust graphics API that abstracts over Vulkan, Metal, D3D12, and OpenGL natively, plus WebGL2 and WebGPU on wasm....
PanosK92
SpartanEngineSpartan Engine is a specialized game engine built over 10+ years with a focus on real-time GPU-driven rendering, bindless architecture, hardware ray...
crosire
reshadeReShade is a generic post-processing injector that allows users to apply custom shader effects (via ReShade FX language) to games and video software...
rust-skia
rust-skiaRust bindings for the Skia graphics library, enabling safe, idiomatic Rust access to Skia's C++ API for 2D rendering with GPU backends (Vulkan,...
RPCS3
rpcs3RPCS3 is a free, open-source PlayStation 3 emulator and debugger written in C++, enabling users to play PS3 games on Windows, Linux, macOS, and...
turanszkij
WickedEngineWicked Engine is an open-source 3D graphics engine with modern rendering capabilities (PBR, ray tracing, global illumination) supporting multiple...
Showing 30 of 64
Weekly newsletter
Every Monday: the repos worth your attention, anomaly signals and deep AI analysis. No fluff, unsubscribe any time.